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To be able to download, please click on the disk icon, under the name.

 . All images are zipped .D64 and .TAP images for running onto VICE, CCS64, 1541Ultimate, Ultimate 64, theC64, theC64 mini, theVIC20 or any possible way to transfer from your PC/Laptop directly to your Commodore 64 computer.

All software available on this site has been developed during free time, where available. This software is legally free to download and is developed by Richard or has been submitted by members of the C64 community. You are welcome to copy any of these productions free for sharing with your friends, or digitally stored for free on your website. Your are also welcome to reverse/engineer Richard's productions and make improvements if you wish to. You are not allowed to sell any of these productions in any form by all means without written permission from the authors themselves - even if reverse-engineered,.

Some of the content may also have source code available to download from the Assemble It - Chapter 8 page.

I hope you have fun with these productions.


X
Xmas Crazy
Release date: 24th December 2005
Programming: Richard Bayliss
Graphics: Richard Bayliss, Exile/Civitas
Music: Richard Bayliss
Genre: Puzzle
Tape Loader: Dance-A-Load/Martyload


Fuzzle has a job at Santa's present factory and his job is to drop presents into the correct boxes while those gifts are trundling across the conveyer belt. The colours must match accordingly before releasing the presents. However, there is a cheeky little fella, who just wants to throw snowballs, when he faces you, to slow you down with your job. Good luck :)





X-Force (2015) - Final version
Release date: 7th May 2015
Programming: Richard Bayliss
NTSC Fixing and testing: Dirk Schmitt
Graphics: Saul Cross, Carl Mason
Music: Richard Bayliss, Paul Hannay (Feekzoid)
Genre: Shoot 'Em Up - Horizontal Scrolling
Tape Loader: Thunderload by Martin Piper and Richard Bayliss

PAL+NTSC Compatible

Also includes: X-Force (Commodore Format Archive), and X-Force Crazy Hack
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This is the final version, of X-Force, a fast paced horizontal scrolling shoot 'em up. This new version features some big improvements to the game code and also an in game sound effects option. The tape loader has been made to look a bit like the legendary Rack It loader. The game features 16 awesome levels and some thumping trance music 8-bit style.

You were mining for minerals on planet Darx, which could be used to shield Earth from future alien invasion. Unfortunately as you fell asleep, a mothership beams up your X-Force ship, and aliens capture you and throw you into a glass prison. When you wake up, you find yourself trapped in a glass chamber. Luckily for you, you have a heavy duty Laser Beam in your jacket's inside pocket. You get the laser out and blast yourself free. Alarms go off, and you find your ship. Unaware that aliens are out there waiting for you.

The aim of this game is to fly across 16 different zones in the underworld. In a bid to make your escape, you have to fight against aliens that try their best at ramming your ship. Each level's zone is protected by lazer gates. Should your ship crash into any background, lazer gate or aliens, it will self-destruct. Should you have enough lives, the ship will rebuild itself teleporting you back to the cockpit. Should the last life be lost, you will die and Earth will have no shield.

At the end of each level will be a big boss. In order to get past this part of each level you can do two things. Either shoot the evil alien, or just let it pass by. Should you destroy the alien after 30 shots (Sometimes this will be a tough challenge), you'll be rewarded and extra life. Can you escape through all 16 zones, or will Earth have to put up with future alien invasion. The future relies on you. Good luck. You'll need it!





X-Force (2014)
Release date: 30th November 2014
Programming: Richard Bayliss
NTSC Fixing: Dirk Schmitt
Graphics: Saul Cross
Music: Richard Bayliss
Genre: Shoot 'Em Up - Horizontal Scrolling
Tape Loader: Thunderload Quickfire by Martin Piper
(
This is the TND version, which features trance music. The game was originally written for the Commodore Format Power Pack 63, and contains a very special version for the Power Pack which featured music by Feekzoid, which was originally composed for a GTW game, Breakthrough by Jon Wells. Music was of course used with permission by Jon. Should you want to try the Feekzoid music version of this game, then I would recommend you visit the Commodore Format archive, and download the CF Power Pack tape 63. Have fun.

You were mining for minerals on planet Darx, which could be used to shield Earth from future alien invasion. Unfortunately as you fell asleep, a mothership beams up your X-Force ship, and aliens capture you and throw you into a glass prison. When you wake up, you find yourself trapped in a glass chamber. Luckily for you, you have a heavy duty Laser Beam in your jacket's inside pocket. You get the laser out and blast yourself free. Alarms go off, and you find your ship. Unaware that aliens are out there waiting for you.

The aim of this game is to fly across 16 different zones in the underworld. In a bid to make your escape, you have to fight against aliens that try their best at ramming your ship. Each level's zone is protected by lazer gates. Should your ship crash into any background, lazer gate or aliens, it will self-destruct. Should you have enough lives, the ship will rebuild itself teleporting you back to the cockpit. Should the last life be lost, you will die and Earth will have no shield.

At the end of each level will be a big boss. In order to get past this part of each level you can do two things. Either shoot the evil alien, or just let it pass by. Should you destroy the alien after 30 shots (Sometimes this will be a tough challenge), you'll be rewarded and extra life. Can you escape through all 16 zones, or will Earth have to put up with future alien invasion. The future relies on you. Good luck. You'll need it!




X-PLORE - Star Fortresss
Release date: 5th July 2007
Programming: Richard Bayliss
Graphics: Richard Bayliss, Exile/Civitas
Music: Dr. Coldcut/Cult
Genre: Shoot 'em Up
Tape Loader: Stoat's Turbo Tape


Blast your way through the deadly barrier and make it to safety. Avoid the falling planets. This is an expanded version of the 2K minigame entry I done. Not too impressed with this game, still I had fun programming it, although I should'nt have in the first place.