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                        A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

To be able to download, please click on the disk icon, under the name.

 . All images are zipped .D64 images, and run on CCS64 or WinVice.

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To be able to use these following files. You will need to transfer the .D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star Commander (you can also use XM1541-cable with Starcommander and with userport driver under XP too Wink ) Alternatively, you can download one of those three highly recommended C64 emulators.


CCS64
VICE
HOX's 64

S
Sharkz!
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Eat 'em up
Tape Loader: 201 Turbo Tape


This game is for 2 players only. Scoff a limited number of divers and fish. The first player to reach their limit becomes the winner of the game. 




Sharkz 2 - They bite back
Programming: Richard Bayliss
Graphics: Richard Bayliss, Johan Janssen
Music: Richard Bayliss
Genre: Eat 'em up!
Tape Loader: Dance-A-Load/Martyload


This is a sequel to the original Sharkz game. This time round, you race against time to eat as many fish and divers as you can. You can also hide behind the background as some food may be there. This is a fast paced horizontal scrolling challenge for two players only.



Sheepoid
Programming: Richard Bayliss
MSCK Library: Jon Wells
Graphics: Richard Bayliss, Steve Day
Music: Richard Bayliss
Genre: Arcade (Shoot 'Em Up)
Tape Loader: Thunderload (Martin Piper)


A spin off tribute to Jeff Minter's Laser Zone. Two micro sheep have been transported into the neon Vortex, where each one is full of psychedelic invaders. Your mission is to blast those invaders with your sheep, armed with laser beams (firing from their eyes) and clear each of the 24 vortexes. Watch out because if an invader captures you, your other sheep will engage a self-destruct mode and explode as well. Collect baby sheep (don't laser blaze them) for more points. Collecting sheep will also award you a sheep bomb. Unfortunately you are only allowed to use it once.

If you like this game and would like to buy the game on real C64 media, then please vist the web site,  Psytronik Software  for more information about this production. Your support is muchly greatful. Please note that Sheepoid is a non-profit production, as you can also download the game for free on the the Psytronik Software website.

  




Shut Down
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Frogger
Tape Loader: Dance-A-Load/Martyload


Control your droid up and down the screen, avoiding the security bots. Collect disks to disable a computer virus, which threatens to wipe out every machine in the world. Once all disks have been collected, you will move on to the next level.




Sliggy S.O.S
Programming: Richard Bayliss (Using SEUCK by Sensible Software)
Graphics: Richard Bayliss, Johan Janssen
Music: Drax / Vibrants / MON
Genre: Shoot 'em up (SEUCK)
Tape Loader: Dance-A-Load/Martyload


Help Sliggy rescue his mates from being trapped, avoid spikes and other baddies. You can fire bubbles at the bad guys.




Smash
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Dodge and Avoid
Tape Loader: Kernal ROM loader


Control your ship and guide it safely around the deadly scrolling maze. After a short while, the map will eventually scroll faster, causing more harm to the player. Get through all the stages to win.



Sorcerer (Preview)
Programming: Richard Bayliss
Graphics: Wayne Womersley
Music: Richard Bayliss
Genre: Arcade - Dodge and Avoid
Tape Loader: Radwar Tape


Instructions: You are trapped in the deadly dungeons of an evil warlock. You quest is to gather enough items and spells, before time runs out. Also you must watch out for those deadly vampire bats that want to bite you. One bite = a kill.




Splidge's Snowball Caper
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Randall/Multistyle
Genre: Arcade - Christmas
Tape Loader: Spectacular Copy Turbo


Using a joystick in port 2. Guide Splidge left & right, collecting falling presents. But avoid collision with those biblets that just want to cover you in snow. Crazy game. Sort of fun in some kind of way.




Splidge's Snowball Caper 2
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Christmas jump and run
Tape Loader: Spectacular Copy Turbo


Santa claus is flying across the screen dropping presents. This is a race for two players only to grab as many of those presents as possible. The first player to reach their quota wins the game. Watch out though because there are huge snowballs falling from the screen. If one of those hit you or your opponent, then it will freeze the player for a short period of time. Using the fire button will allow Splidge or his friend to jump.



Square Hunter

Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: N/A
Genre: Dodge and Collecr
Tape Loader: ROM Loader


Move your square around the pit, collecting small white squares, but watch out for those other squares that don't match your colour.



Square Pit 64

Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Collect and avoid
Tape Loader: Dosoft D2T Turbo


Guide your white Square around the inner pit, collect those small white squares to boost up your score, but watch out for the blue, red, green and yellow squares, which can cause you to lose lives. Once lives are all gone, the game is over.



Star Blazers
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Duel (2 players)
Tape Loader: Dance-A-Load/Martyload


A game for 1 or 2 players. Blast the bouncing bubble to your opponent's goal within a certain amount of time. The winner is the player with the most points, after time has run out.




Stealth 4
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Flight
Tape Loader: Dance-A-Load/Martyload


Guide your fighter plane across the ocean, zapping any targets that get in your way. Avoid collision with those nasty enemies. Or game is up!.





Sub Duel
Programming: Richard Bayliss
Graphics: Frank Gasking, Michael Koslowski
Music: Richard Bayliss
Genre: Arcade - 2 player Duel
Tape Loader: Freeload


A game for 2 players only. Fight against your opponent, by blasting at mines towards them. The mines can also change direction after they hit the post.





Sub Hunter
Programming: Richard Bayliss
Graphics: Frank Gasking
Music: Thomas Mogensen/Maniacs of Noise
Genre: Arcade - Shoot 'em up
Tape Loader: Dance-A-Load/Martyload


A nuclear disaster hit the ocean. Now the ocean is guarded by agent subs and mutant fish and sea creatures. As a government agent, your mission is to clean out the disasters and save stranded swimmers before the fish and subs get them. Also fight the mutant shark.

Note: This is a part of a try before you buy scheme. You are welcome to download this game and play it, but if you own a real C64 and you want to own a deluxe disk or original tape version (With front cover inlay, instructions, etc) then visit the Psytronik Software web site.


We also have included the Psytronik Demos disk with this game!







Super Galaxys Duel
Programming: Richard Bayliss
Graphics: Richard Bayliss, Johan Janssen, Hiram Kumper
Music: Richard Bayliss
Genre: 2 Player Duel - Shoot 'em up
Tape Loader: Dance-A-Load/Martyload


A game for 2 players only. Fight against your opponent, by blasting at them. Watch out for the deflector. Hit it and the bullet will reflect back on to your ship. The winner is the first player to drain all energy off their opponent.





Super Pac Twins
Programming: Richard Bayliss, Paul Kubiszyn
Graphics: Paul Kubiszyn, Johan Janssen
Music: Richard Bayliss
Genre: Arcade - Pac Man
Tape Loader: Dance-A-Load/Martyload


This was originally an unfinished game, which was released on to the Commodore Format cover tape, and was lacking a front end, and picture. In 2002, I asked the game's author if I could update his game by adding a front end and some other additional pieces of code. Although I was still sort of a beginner at programming in assembly language. The result turned out quite good at the end.

Play the role of a green or a yellow pac ball around the maze, chomping those blue pellets. There are also pellets of a different colour, which will enhance game play. Watch out for those boulders before they drain your energy and squash you. There are 100 (or maybe more) levels for you to pit you skills against before you are able to complete this game.





Super Seven
Programming: Richard Bayliss
Graphics: Richard Bayliss,  (Credit also goes to the scener which created the large font which has formed the Super Seven logo).
Music: Richard Bayliss
Genre: Puzzle - Tetris
Tape Loader: 202 Turbo Loader


This was one of my brave attempts at making my own puzzle game. A kind of tetris, but with a difference. Sadly today, I find my Super Seven to be not so super :o(

The aim of this game is to drop a dice on top of one of the dices that is in the bottom of the container. Each dice switches it's value, and your job is to simply match the value of your dice to one of the dices at the bottom of the screen. If you mess up, then a life will be lost. Once all lives are lost, it is game over. Simple gameplay, but rather boring I have to agree about.





Switch It!
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Puzzle - Tetris
Tape Loader: 202 Turbo


This is just an enhanced version of Super Seven, which I updated and released on to the Commodore Scene cover disk.