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News & Updates
2017
Want to contribute your PD games to us?
Please read this guide below

TND Friends/Contributor's page guidelines


For news on the SEUCK compo - CLICK HERE!
or

JULY 2017

20th July 2017
Emails + PMs delayed
I am currently unavailable until further notice to reply to emails and private messages. Please expect a long delay.  Apologies for any inconvenience. Hopefully I should be back in full swing 5th August 2017. Thank you for your co-operation.

12th July 2017
Vortex Crystals News Update
Vortex Crystals is VERY CLOSE to completion, the game has a new front end, in game sound effects, additional missing elements in which the game was missing from the original 16KB Cartridge competition. The music score for the game by YogiBear is complete, howevber we come across a slight problem. The music is going to have to be implemented from a PC music editor into Goat Tracker, which of course will be my task. As soon as all of the music is in place, and the game is functioning 100percent. The game will be released on to the TND web site. For the timebeing you can play the original 16KB cartridge compo version of the game if you feel like it.



Vortex Crystals (Original 16KB Cartridge compo entry)


Cruiser X-79 Update
Our official 2017 Shoot 'Em Up, Cruiser X-79, is still at the beginning stages, but I can confirm that the main game engine is nearly finished. There is no full level set yet, but alien formation seems to be turning out quite nicely. You may have noticed a few of these in my blog page. Saul is still working on designing each level, before I can continue working on setting up the level attack patterns. Things are still turning out nicely. Visit the blog pages to find out more on this.

Cruiser X-79 on TND Blogspot

JUNE 2017

30th June 2017
Spyders C64 - Chapter 1 by Mr. NOP Updated

I thought I should let you know that the fun Space Invaders game, Spyders - Chapter 1 has been updated with a bug fix in the high score subroutine. I have replaced the old bugged version with the new up to date version, which Mr. NOP has supplied for release. Hope you have fun with this version.
 


Spyders C64 - Chapter 1

7th June 2017
Spyders C64 - Chapter 1 by Mr. Nop

For a change no SEUCK games this time round. Mr. Nop has returned with a brand new C64 port of yet another classic PET game. This time it is called Spyders C64. Spyders is a Space Invaders style game, in which you must battle your way against an army of killer spiders. Armed with a cannon your mission is to fight the intergalactic spiders, by blasting them. Avoid their bullets, otherwise your ship will meet a penultimate fate called death. This game features thumping trance music, and arcade style blippy sound effects. Get ready to blast some spiders and save the world.



Spyders C64 - Chapter 1

MAY 2017
22nd May 2017
Valkyrie 2 - The Templar by Eleanor Burns

While everyone is still waiting for the entries for the Spanish SEUCK Compo 2017, which we also support. Yet another SEUCK Compo entry has been submitted to the TND Contributor's page. This time round it is Valkyrie 2 - The Templar. A spooky Commando/MERCS inspired WW2 game, based in Transylvania. This game features and intro scene, and ending where a password needs entering to view it). There are also loads of impressive in game enhancements, which Eleanor Burns managed to place into the game. You play a nun, who has been bitten by Marizska, and must battle against the SS forces. Your quest involves rescuing captured children - and of course drinking more blood from some of the soldiers as well in order to score blood points.  There's some spooky atmospheric music in the background as well.



Valkyrie 2 - The Templar


18th May 2017
Mix Box #3 Launched

Last Christmas I gave you the second edition of Mix Box, now the long awaited Mix Box 3 - Spring 2017 has finally reached cyberspace. There's yet another 5 new tunes for you to check out (Erm, 6 if you include the intro) :). Download the music selector, load it up on to your C64, turn up the volume and then have a good time. :) 



Mix Box



16th May 2017

TND Proudly Presents Delta Run 

The New Dimension is very proud to bring one of my own game creations which was produced as a week's challenge, and also has been submitted to the Spanish SEUCK Compo 2017 OlÚ about a day ago. This time it is a horizontal scrolling SEUCK game called 'Delta Run', which I designed and produced in a week from last Monday through to yesterday, during my short spare time. This game consists of 4 levels of pure blasting action, power ups, and more. All of which was done on my good old C64C, with aid of my 1541Ultimate 2 with TASM/Codenet plugin and a few PD tools. Fly your space ship across 4 different Delta Bases, battling against the alien space pirates, who were responsible for pilfering energy sources and valuable material from passers-by across the galaxy/. This game features a retrospective colourful front end with a pumping sound track, power ups, and much more. Why not check the game out to find out for yourself. (Original work files, documents + source code included).



Delta Run


APRIL 2017
27th April 2017
Scene World Issue 27 - Released

Issue 27 of Pal/NTSC talk disk mag Scene World has been released. There has been so much activity going on, and this issue has been filled with quite a lot of spectaluar features, interviews, reviews and part 3 of the game programming tutorial, which focusses on Zap Zone, and alien formation. There's even a couple of new games Zap Zone and Dark Destroyer 2117 (SEUCK) included in the diskmag (Which I have also added to the TND Games section, should you wish to have separate games). 



Scene World Issue 27

Dark Destroyer 2117 by TND Games

As mentioned above, Scene World issue 27. Dark Destroyer 2117 is a vertical scrolling SEUCK game I created specially to cover the Jon Hare podcast interview and the insight into SEUCK and its features. This game was produced back in October 2016 as something a bit different to programming a new game. It is the year 2117 and Planet Earth is under threat of a hostile alien planet, shaped like an asteroid. It is on a collision course for planet Earth. Two drones have been sent in to save the day. Fly into the alien planet and do battle against the aliens and their trajectories. Locate the weak spot of the planet and destroy it. Earth will then be saved. Or will it? Features an option for standard or enhanced version of the game.



Dark Destroyer 2117


Zap Zone by TND Games

This is a final build of a game tutorial I launched for Scene World issue 27 (You can download the source and data from the Scene World). In this game, you must fight your way through formation after formation of aliens. Avoid getting smashed by them, and also score as many points as you can. There are 20 different alien formation which to battle against. Can you beat your own high scores? Good luck



Zap Zone

Roberto's final game: Hunting for the Small Box

Since adding the new rules to the TND contributor's section in order to produce more quality than quantity. Roberto Ricioppo has decided to release just one more game before he calls it a day. Hunting for the Small Box is a little SEUCK game in which you must guide a yellow+blue space craft through each zone and battle against various enemies. Watch you don't get your ship destroyed. After all, it would be embarassing for a space ship to get destroyed by dice. Hahahaha :)



Hunting for the Small Box




25th April 2017
Contributor's games - Changes to submission

TND has been very kind to host brand new game productions from contributors, mainly SEUCK as such, however there seems to be an issue with quantity rather than quality. Also we have limited web space as well. I have decided that from today onwards, new submission programs will be evaluated for quality, rather than quantity.
I have created a page on future submissions to TND's contributor's pages .

Please read the following guidelines below:

Contributor's guidelines



24th April 2017
New contributor's game: Seventh Parallel by Roberto Ricioppo

Roberto Ricioppo is back with yet another space blaster called "Seventh Parallel". In this game you have been transported to the Seventh Parallel of the Universe. You find yourself in the middle of an intergalactic war. Try to survive and battle against the alien forces. Complete your mission and you will be free.


Seventh Parallel



21st April 2017
New contributor's game: Partimonium by Roberto Ricioppo

After a long break, Roberto Ricioppo is back with a new SEUCK game creation called Partimonium. A game in which you have to control a space ship and fight the enemy ships through several zones. 


Partimonium


18th April 2017
Kernal + BASIC Linker V1.0 released

A very small, but handy linker has been released today. This time it is the KERNAL+BASIC LINKER V1.0. If you are having trouble mastering your programs with Tape Master Pro, or any of the LOADER GAME TAPE MASTER KIT programs. Why not give this program a whirl. It fits a patch before executing a program that uses a BASIC SYS command. Can be handy for programs with kernal subroutines, or programs that used older decrunch routines, etc.


KERNAL BASIC LINKER V1.0

16th April 2017
Loader Game Tape Master Kit 3 released

As an Easter treat for you. The New Dimension is very proud to bring to you a special edition of the Loader Game Tape Master Kit. Featuring Martin Piper's tape turbo, Break Free, by The Mad Scientist/Hokuto Force, and also Zap 'N Load, a loader game I made over the Easter weekend. Happy tape mastering everyone.



Loader Game Tape Master Kit 3

10th April 2017
Notepad64 by Matteo Angelini

Usually in the contributors section we tend to be overrun with SEUCK game creations. Now today is something completely different. Matteo Angelini delivers to TND's contributor's section Notepad 64. It is a simple SEQ text viewer/page editing tool, in which allows you to create or modify SEQ files, for your own personal/fun use.



Notepad64


1st April 2017
SEUCK School Update

A brand new entry has been added into this edition of the SEUCK School update. This time it is all about jazzing your SEUCK game up with single char background animation. The tutorial goes through on how to select a character to scroll, and different methods on how to scroll the character. The feature also consists of SEUCK push parallax scrolling. Where the background will scroll when the screen is moving. The feature caters for both standard and horizontal scrolling SEUCK. Huge thank you goes to Eleanor Burns, with help from Jon Wells for sharing the Push Scroll Parallax trick.

SEUCK SCHOOL



MARCH 2017



29th March 2017
New TND Contributor's SEUCK game

Did you enjoy the SEUCK Compo 2017? It doesn't mean the end of SEUCK. In fact, here's another great SEUCK game to keep you entertained. :)

NERO by Igor Errazkin


Igor Errazkin delivers yet another stunning SEUCK creation, with a classic 80's style loading picture (Which I felt the black+blue border loading scheme fit nicely into the loader). The game is called NERO. It features not only a nice retro loading scheme, but also the front end is built like a star chart. It also features a Galwaynized tune, which I composed specially for the title screen. You play NERO, a space agent from Earth. A red planet is under siege by space pirates. Your mission is to fly to the Red planet and fight the pirates, in order to restore peace to the planet. After you have thwarted the pirates, locate the control centre, kill the guards and make your escape back to earth. Otherwise NERO MUST DIE.

NERO

18th March 2017
SEUCK COMPO 2016/17 PACKAGE RELEASED

The SEUCK Compo pacakge and prizes is now released. You know the results, and you know the games, now how would you like to check out the 3 prizes, that were made during the 2 week period this month. For once, I finally reached before the planned deadline :). Border Blast 3, The Hunter and Night of the Valkyrie's prizes are finally available to download. Go check them out if you like :)

SEUCK COMPO 2016/17 COMPILATION



SEUCK COMPO 2016/17 COMPILATION


6th March 2017
2 BRAND NEW TOOLS FROM TND

A couple of brand new C64 tools, which I hope you will find to be quite useful have been launched today. They are as follows:

Koalapaint Picture Music Linker V1.0



6th March 2017
2 BRAND NEW TOOLS FROM TND

A couple of brand new C64 tools, which I hope you will find to be quite useful have been launched today. They are as follows:

Koalapaint Picture Music Linker V1.0



A very useful tool for linking pictures in Koala Paint format, that contain a custom music player to small filesup to 130 blocks, which have a BASIC Sys run.

Thunderload Multi-Load Companion



A no-thrills tape mastering tool for single / multi-load games, which can handle files from $0800-$c000. Full instructions are provided in the .D64.

Get them from the Download Tools page :)



SEUCK COMPO 2016/17 RESULTS REVEALED

So then, who has won the 2016/17 SEUCK Compo this time round?. We had 9 entries in total. Some real stunners, but which 3 games stood out amongst the crowd... Time to check out the:

SEUCK COMPO 2016/17

SEUCK COMPO Prizes will follow up in a few weeks time ...


There prizes are currently under development, as well as the SEUCK Compo package. Which all should hopefully be ready in about a few weeks time. Each game will feature a loading picture linked to each entry, with huge thanks to Errazking for the exclusive loader pictures.

OL╔ SPANISH SEUCK COMPO 2017

Also I just had to announce this piece of news, related to SEUCK, SEUCK Redux and all this. A new SEUCK Compo has been launched just after voting started on the TND SEUCK Compo. Errazking is the new host for the competition. The OLE SEUCK COMPO 2017 is running from now until 31st September 2017. The winner of the SEUCK compo will be decided by the judging panel. The compo also will cater for AMIGA users. Entries can be multi-billingual. If you fancy a bash at participating in Errazking's SEUCK Compo 2017. Please visit the following page:

OL
SEUCK COMPO 2017 on Lemon 64

I might consider entering this year's compo, just for fun :)


FEBRUARY 2017
7th February 2017
SEUCK COMPO ENTRIES SUBMISSION CLOSED

It is now confirmed that future submissions for the current SEUCK Compo has now closed. If you have not finished your game or have not submitted you entry. I'm sorry but it is too late. A new voting form will be under production this week. voting The form is now ready and live. Voting now begins.

I would like to thank everybody who participated in the SEUCK Compo 2016. A total of 9 entries were submitted to the competition.Some real corkers as well. On the category front there was a total of 5 entries for the Back to Basics category, and 4 for the Mod Squad. Sadly there wasn't any entries for the FULL WORKS category. Therefore I will be leaving that category out next year.

Do you wish to check out the entries, then why not visit

SEUCK COMPO 2016/17


3rd February 2017
9TH SEUCK COMPO ENTRY

Antarta by Igor 'Errazking' Errazkin

The SEUCK Compo 2017 draws to a close in a couple of days time. So if you haven't submitted your entry yet. You have until 8pm UK time Sunday 5th February 2017. No later entries will be accepted.

Igor Errazkin's final entry for the SEUCK Compo 2017 is a cute cartoon game. You are Antarta, a cute penguin, who lives in Antarctica. You have entered the annual Penguin Marathon, with a group of friends. The race takes off, but little do you realise is that you face various obstacles. Can you complete the marathon and survive?. May the best penguin win - You ... hopefully ... Try not to become fish food ;)




JANUARY 2017
24th January 2017
2 CONTRIBUTOR'S GAMES

Main Ninja by Igor Errazkin

We have two brand new games from Igor Errazkin. First up is Main Ninja. A SEUCK game, which unfortunately had many problems with the original version of the game. The plan was to submit it to the SEUCK Compo 2016/17. Sadly the game didn't qualify.The player always got stuck on the background after losing a life. Instead we both agreed on getting this game working, by installing it into the SEUCK Redux source, and add a ninja style tune. Guess what? It worked :). In this game, you become a fearless ninja who is on his way home, after a day's training at the TND Dojo. Trouble is, however you have a treacherous journey home. Enemy Ninjas and other enemies will be awaiting to fight you. Watch out for bird poop, and also watch out for the lose bricks falling from the old TND HQ building.



Main Ninja



Super ACE 1942 by Igor Errazkin

Finally for today, we have Super ACE 1942, also written by Igor Errazking. This is a stunning SEUCK WW2 game, inspired by Capcom's classic 1942. This SEUCK game features a couple of in game enhancements I added to the game as well, such as flowing water and a nice Ikari Warriors style in game tune. The game idea is simply to fly through each sector fighting the enemy forces by land, sea or air. So why not strap yourself into a WW2 fighter plane and shout out Tally Ho. Once again, it doesn't class as a SEUCK compo entry, because it wasn't inteded to :)



Super Ace 1942





23rd January 2017
ANOTHER SEUCK COMPO ENTRY

The Hunter by Igor Errazkin

Another entry makes its way to the MOD SQUAD category for the SEUCK Compo. This time it is a horizontal scrolling SEUCK underwater shoot 'em up, written by Igor Errazkin. In The Hunt,  you take control of a submarine, which must go into the abyss and battle against mutant creatures (which got drugged by a spy trawler) and collect spinning coins for bonus points. Watch out for the giant mutant creatures, and end of stage bosses. One hit, and say bye, bye to one of your submarines. There's also some funny jokes implemented in this fun shoot 'em up. Have fun playing this funny game.



The Hunter


22nd January 2017
A NEW TND DEMO RELEASE:

The Flame Still Burns
Keeping the spirit of the good old C64. The New Dimension and friends all gather round to produce a farewell demo to DFlame. A few weeks later than planned, The Flame Still Burns demo has finally come out of the production works and is ready for release. This demo consists of oldschool effects, such as static and rolling raster bars. Also there's a simple tech-tech effect. The demo also consists of STE/Meanteam's logo, and finally a nice piece of music by Mr. Mouse/Xentax. Finally there's a few messages from various people who contributed messages of respect, to DFlame, who sadly passed away on 23rd December 2016. This demo is dedicated to him. R.I.P :(



THE FLAME STILL BURNS


NEW CONTRIBUTOR RELEASE:

Zap Fight 2 - Zapped to Oblivion by Alf Yngve and Psytronik Software
I just love futuristic blasters. Alf Yngve and Psytronik Software brings yet another free contributor's game, which was originally planned for the Fourth series of the Shoot Em Up Destruction Set. However the game was removed from the round up, due to a limited number of games for the compilation, and also another  futuristic blaster existed in the compilation. So Alf, Kenz and I joined forces to submit this game to Reset's Mix-I-Disk, and we also have the rights to upload this brilliant blaster on to the TND contributor's page. Zap Fight 2 is an excellent tribute to Slap Fight. Although this game was created with SEUCK, and enhanced with SEUCK Redux. It consists of many great features, power ups, new front end and also thumping trance music - which suits the style of game. Happy blasting everybody!



ZAP FIGHT 2 - ZAPPED TO OBLIVION


20th January 2017
SEUCK COMPO NEWS:

NEW ENTRY SUBMITTED: Border War 3 by Alf Yngve.
Back in 1989 came Border War, 1992 came Border Blast 2. Now, the original game author, Alf Yngve surprises the fans of the Border War game series with a third sequel called Border Blast 3. This time it is a game for 1 or 2 players. The USA has been held captive by an evil Tyrant, who illegally captures the country with a force field - originally made for shielding the USA from future enemy attack. Then he sends his army to seize the country. It is now up to you go and blast hell out of the enemy forces and weaponry. This game features some clever features, and also a front end with patriotic colour bars and Matt Gray style title tune. Happy blasting!



BORDER BLAST 3


17th January 2017
SEUCK Compo 2016 News

The 2016 SEUCK compo may have gone over to 2017, and the compo submissions date is still open until 31st January 2017. There is also a possibility that we will allow late entries following to the weekend after 31st January 2017, before I start working on the voting forms the week commencing 5th February 2017. So should you have a SEUCK game unreleased and wish to submit it, please contact me via CSDB or Lemon 64 private messaging, or email your submissions to my usual email addresses.

The SEUCK Compo 2016 will be my final SEUCK Compo.


Split Second is one of the entries submitted to the compo. There's another new SEUCK Compo entry blaster coming real soon.

SEUCK COMPO PAGE