Please select page, according to the letter for each game

                        A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

To be able to download, please click on the disk icon, under the name.

 . All images are zipped .D64 images, and run on CCS64 or WinVice.

By downloading this software, you automatically agree to follow this agreement of usage
(Use back button in browser to return to this page)


To be able to use these following files. You will need to transfer the .D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star Commander (you can also use XM1541-cable with Starcommander and with userport driver under XP too Wink ) Alternatively, you can download one of those three highly recommended C64 emulators.

CCS64
VICE
HOX's 64

N

Nuclear Strike Force

Programming: Richard Bayliss (Front end, enhancements and game created using SEUCK), Martin Piper (SEUCK Redux)
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Shoot 'em up (Vertical scrolling)
Tape Loader: Thunderload, Martin Piper + Richard Bayliss



To mark the 20th anniversary of my first ever C64 release. Rather than create another 'Nyaaaah!' game, I decided to produce something much more tougher and playable, by the way of "NUCLEAR STRIKE FORCE".

Although there are full instructions are already linked to this game, here are some brief instructions:

It is the year 2031. A new island has been discovered outside the border of the States. 'Red Section' have occupied the red island across the sea, and has formed an army of terrorists. The group have built a missile and puts the world under threat. The nuclear war has begun. President Rocket calls on the 'NUCLEAR STRIKE FORCE', and the commander of the team is 'YOU:

Using a joystick in port 2, you must command the NSF jets to fly across the outside border of the States, into a war zone. Battle your way against the enemy forces on ground, airborne and across the sea. Locate the 'RS' rocket and follow it, or destroy it for extra points. The choice is yours. During your mission, you will encounter some of the meanest of the 'RED SECTION' forces. Full instructions are linked before the game on both .D64 and .TAP version. Can you save the world, or will the RED SECTION destroy everything?

 


Nyaaaah! - 15th Anniversary Edition
Programming: Richard Bayliss (Front end, enhancements and game created using Sideways SEUCK), Martin Piper (SEUCK Redux)
Graphics: Richard Bayliss, Michael Koslowski
Music: Richard Bayliss
Genre: Lick 'em up/Shoot 'em up (SEUCK)
Tape Loader: Thunderload V3

Updated 7th November 2010 - Fixed high score name entry bug. No other major bugs are found in this game.



To mark the 15th anniversary of Nyaaaah!, Snodge the Biblet is back in his final adventure. His cyan biblet friends have been captured by a new evil biblet ruler. After Snodge hears about the news of his friends being captured by the king and his evil Biblet race. Snodge decides to seek him out and make the evil king meet his match. Snodge can travel through 3 different zones, where he will encounter the evil Biblets - ransacking the biblet village. Snodge will also have to face an underwater stage, caves and also a death-saw challenge, before he can meet the evil ruler - To defeat him.This game also features special power ups, in which will help enhance Snodge's progress - or slow him down, depending on the colour potion bottles that he will drink. They are as follows:

Blue bottle - Mini bolt power up (A standard bullet, with a short range)
Green bottle - Mega bolt power up (A mega bullet with a long range)
Pink bottle - Lose those weapons and restores Snodge to licking baddies, until another blue or green bottle has been picked up and drunk.

An extra life is awarded for every 10,000 points scored.





Nyaaaah! 2003
Programming: Richard Bayliss (Created using SEUCK)
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Lick 'em up (SEUCK)
Tape Loader: Dance-A-Load/Martyload


Snodge the Biblet returns in yet another crazy lick em up adventure. Snodge's friends have been captured by an evil biblet mafia. Therefore it's up to Snodge to find their hideout and make sure that they pay for what they have done to his friends. Can Snodge get to his friends on time, or will they be trapped in a cell for the rest of their lives?




Nyaaaah! 11
Programming: Richard Bayliss (Created using Sideways SEUCK by Jon Wells and Sensible Sofware, Front end programming), Martin Piper (SEUCK Redux)
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Shoot 'em up - SEUCK
Tape Loader: Dance-A-Load/Martyload


Poor old Snodge the Biblet. He cannot seem to rest. Although the Evil Squatter has been defeated and destroyed back in an older Nyaaaah! adventure. A brand new ruler decides to take over Bibletsville. King Squit is his name, and he's much nastier than Evil Squatter. King Squit has turned all good Biblets into evil and he has also captured a load of Snodge's friends. Then left them stranded by a river bank. Snodge sets off on a brand new adventure, in which he has to make his way through the Bibletsville woods, Biblet Barracks, cliffs of death and also underneath the surface, where King Squit will be waiting for his final battle against Snodge.




Nyaaaah! Resurrection
Programming: Richard Bayliss (Created using SEUCK by Sensible Software), Martin Piper (SEUCK Redux)
Graphics: Richard Bayliss
Music: Chris/Xentrix
Genre: Shoot 'em up (SEUCK)
Tape Loader: Martin Piper's Old Tape Loader


Your planet is under threat by an evil alien race. Therefore it is up to you to collect those missiles into the Missile Compaction Container. The only way to survive is to NOT lose all your lives, otherwise the alien forces have won. The planet will get destroyed and only the Aliens will live.