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click on the disk icon, under the name.
. All images are zipped .D64 images, and run on CCS64 or WinVice.
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usage (Use back button in browser to
return to this page) To
be able to use these following files. You will need to transfer the
.D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star
Commander
(you can also use XM1541-cable with Starcommander and with userport
driver under XP too ) Alternatively, you can download one
of those three highly
recommended C64 emulators. CCS64
VICE HOX's 64
M
Magyk Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Crosshair shoot 'em up.
Tape Loader: Dosoft D2T Turbo
Move your target on to the moving
asteroids and zap them like you never have done before.
Mega Poing Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Pong
Tape Loader: Stoat's Turbo Tape
Blast those falling missiles, but
don't let them hit your space craft. This is the *full* version of the
Assemble IT featured game. Now with a front end bolted on.
Missile Busters Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect 'em up
Tape Loader: D2TC Fastloader
Your planet is under threat by
an evil alien race. Therefore it is up to you to collect those missiles
into the Missile Compaction Container. The only way to survive is to
NOT lose all your lives, otherwise the alien forces have won. The
planet will get destroyed and only the Aliens will live.
Missile Busters 2 Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect 'em up
Tape Loader: D2TC Fastloader
Your planet is under threat by
falling missiles. Therefore it is up to you to collect those missiles
into the Missile Compaction Container - again.. The only way to survive
is to
NOT let the contamination damage counter reach 100% otherwise your
planet is doomed. There are various power ups which could be handy or
useless. Left + Right arrow objects will expand your container's
length, so that collecting missiles is easier. Avoid the bomb power
ups, otherwise say bye bye to your home planet. :o)
Zip file also contains the unreleased
Missile Busters 2 - Special Edition.
A game which I originally wrote for Commodore Scene magazine, which
sadly never made it at the time.
Moon Madness Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Dodge and avoid
Tape Loader: Action Replay Loader
Dodge those asteroids and
survive.
Mutilator Programming: Richard Bayliss
(Using Sideways SEUCK by Jon Wells and Sensible Software), Martin Piper
(SEUCK Redux)
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Shoot 'em up - SEUCK
Tape Loader: Moo-Tilation
You are the last of an alien
race, known as the Vartarians. After disaster was about to strike
planet Vart. You decide to seek out for a new planet. The only planet
you could find on your radar was Earth. So you head off into space to
find your next planet to live on. .... Earth. Unfortunately some stupid
humanoid spotted your ship, and has sent in the military forces to stop
you. So now with your mission, not only have you got to try and live on
Earth, but you have to blast your pulse laser beams at those military
forces as well. You are able to blast smart bombs, simply by beaming up
cows, simply by moving your ship on to it. WARNING - You will have one
bomb at your disposal, if one gets wasted, you will need to beam up
another cow. The more cows you beam up, the more powerful bombs your
have at your disposal. Can your Vartarian find somewhere to live, or
will the Earthlings be too smart for it?
This archive also contains the
original Sideways SEUCK version of Mutilator, which was made
before this game, but never was released until after this game was
finished. :o)