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To be able to download, please click on the disk icon, under the name.

 . All images are zipped .D64 images, and run on CCS64 or WinVice.

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To be able to use these following files. You will need to transfer the .D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star Commander (you can also use XM1541-cable with Starcommander and with userport driver under XP too Wink ) Alternatively, you can download one of those three highly recommended C64 emulators.

CCS64
VICE
HOX's 64

M
Magyk
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Crosshair shoot 'em up.
Tape Loader: Dosoft D2T Turbo



Move your target on to the moving asteroids and zap them like you never have done before.





Mega Poing
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Pong
Tape Loader: Stoat's Turbo Tape



Blast those falling missiles, but don't let them hit your space craft. This is the *full* version of the Assemble IT featured game. Now with a front end bolted on.




Missile Busters
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect 'em up
Tape Loader: D2TC Fastloader


Your planet is under threat by an evil alien race. Therefore it is up to you to collect those missiles into the Missile Compaction Container. The only way to survive is to NOT lose all your lives, otherwise the alien forces have won. The planet will get destroyed and only the Aliens will live.




Missile Busters 2
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect 'em up
Tape Loader: D2TC Fastloader


Your planet is under threat by falling missiles. Therefore it is up to you to collect those missiles into the Missile Compaction Container - again.. The only way to survive is to NOT let the contamination damage counter reach 100% otherwise your planet is doomed. There are various power ups which could be handy or useless. Left + Right arrow objects will expand your container's length, so that collecting missiles is easier. Avoid the bomb power ups, otherwise say bye bye to your home planet. :o)

Zip file also contains the unreleased Missile Busters 2 - Special Edition. A game which I originally wrote for Commodore Scene magazine, which sadly never made it at the time.




Moon Madness
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Dodge and avoid
Tape Loader: Action Replay Loader


Dodge those asteroids and survive.




Mutilator
Programming: Richard Bayliss (Using Sideways SEUCK by Jon Wells and Sensible Software), Martin Piper (SEUCK Redux)
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Shoot 'em up - SEUCK
Tape Loader: Moo-Tilation


You are the last of an alien race, known as the Vartarians. After disaster was about to strike planet Vart. You decide to seek out for a new planet. The only planet you could find on your radar was Earth. So you head off into space to find your next planet to live on. .... Earth. Unfortunately some stupid humanoid spotted your ship, and has sent in the military forces to stop you. So now with your mission, not only have you got to try and live on Earth, but you have to blast your pulse laser beams at those military forces as well. You are able to blast smart bombs, simply by beaming up cows, simply by moving your ship on to it. WARNING - You will have one bomb at your disposal, if one gets wasted, you will need to beam up another cow. The more cows you beam up, the more powerful bombs your have at your disposal. Can your Vartarian find somewhere to live, or will the Earthlings be too smart for it?

This archive also contains the original Sideways SEUCK version of  Mutilator, which was made before this game, but never was released until after this game was finished. :o)