HONEYBEE -
THE ART RAVERS DIARIES!
Here is my
next wierd and wonderful Production - Honeybee is a game I began work
on many years ago, lets take it back to the very beginning to explain
how it all came to be... Honeybee was actually the very
first Computer game I ever created! I was still working in the
Bakery Industry and we had a week off for Christmas! I was sat in my
bedroom and to be honest was bored out of my tits I had been playing
games and thought maybe I should have a go at creating a game
myself, I had played Bee 52 by Codemasters which is a nice but hard
game ( although I personally think the in-game background
graphics look wishy washy, Andrew Fisher tells me that the
graphics are based on the NES version of the game ) and also
playing the HUMBLE BUG demo by Jon Wells - A brilliant but unfinished
game which if Im not mistaken is on the GTW 64 Website. Anyway
perhaps I was being arrogant but I thought " I am sure I can make
a better game than these two games". So out of frustration of not been
able to play HUMBLE BUG and thinking I could do better graphics than
B52 I began my work... The first thing I knew I needed to do was create
a decent Main Player Sprite, after about 15 Minutes I had knocked up
what I thought was quite a cool Bee Sprite. I called mymum in and asked
her what she thought. "Is it a Submarine?" she enquired. She very
kindly offered to lend me a book with Insects, Flowers and all that
sort of cool stuff. Within a few minutes I had found an excellent
looking Bee with which I quickly created a lovely main Sprite (
although actually the Bee in the book I have copied is NOT
actually a HONEYBEE ). I knocked up a three frame animation sequence
which I then copied and flipped the other way to create movemant
the other direction. Finally I made the Bee face outwards and animated
that with three frames too!