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                        A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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 . All images are zipped .D64 images, and run on CCS64 or WinVice.

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To be able to use these following files. You will need to transfer the .D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star Commander (you can also use XM1541-cable with Starcommander and with userport driver under XP too Wink ) Alternatively, you can download one of those three highly recommended C64 emulators.


CCS64
VICE
HOX's 64

G
Galaxys
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Rage/Megstyle
Genre: Shoot 'em up
Tape Loader: Dosoft D2T Loader

Using a joystick in port 2, blast those swooping aliens that appear on screen.

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Ghost Ship (Playable demo)
Programming: Richard Bayliss
Graphics: Johan Janssen, Richard Bayliss
Music: Richard Bayliss
Genre: Duel
Tape Loader: Stoat's Turbo Tape

This was a playable demo I wrote as a game part for Covenant's demo, Death or Glory. Unfortunately, due to various difficulties with this demo part, I could not work out how to get the background collision working, so as deadline was so close. I decided to scrap this entire game. It was pretty nice looking, but sadly I never made it or finished it. This is a game for 2 players only. Blast each other to smithereens by firing your cannons and watch those ships sink. Well sadly it does not work that way :o)

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Gift Craze
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Shoot 'em up
Tape Loader: YC Turbo Tape

This is a Christmas game I wrote back in 2003. Play the role of Father Christmas, who has to blast snow balls at the deadly christmas objects. This game is WORSE than many other festive games that made it to the Commodore 64. On the plus side, this was my FIRST EVER working HORIZONTAL SCROLLING shoot 'em up game. It's a shame the playabiliy isn't all that good. Please try it out for yourself anyway.

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Give the Dog a Bone (Playable Demo)
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Collect and Avoid
Tape Loader: Stoat's Turbo Tape

This game is a playable demo, which was part of the Assemble IT feature on hardware Sprite/Background collision registers. Guide your pooch around the maze, and get the bone, but watch out for the deadly walls and traps. Sort of Balloonacy - with dogs :o)

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Granny's Teeth
Programming: Richard Bayliss
Graphics: Saul Cross (Main game), Richard Bayliss (Loading picture)
Music: Richard Bayliss
Genre: Arcade - Platform game (Single Screen)
Tape Loader: Thunderload by Martin Piper and Richard Bayliss

Oh no, after babysitting her grandchildren last night, Granny Hegarty had woken up to find her house had been ransacked. The kids got up before alright. It may sound bad for her, but it's even worse ... Although she left her teeth in a glass filled with water by her bedside ... Her teeth has gone missing ... Granny was in a deep sleep, and didn't notice the kids playing in her room. Now her teeth are in the fish bowl. AARGH! SACRILEGE!

Help Granny Hegarty get up the stairs to the fishbowl to get her false teeth back. The trouble is that there's a lot of hazards lying around the floor. Watch out for the hole in the ground floor. That will make her fall into a undiscovered swimming pool. Granny can't swim :) ... Avoid Raffles the dog, he wants to play, Tiddles the cat, and the other characters. There is no time limit to this game. Just be careful and pick up your teeth, and score points :)

Good luck Granny.

(Also features the Reset 4K game compo edition of the game)... Have fun!


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Gravity
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Lunar Lander
Tape Loader: Dosoft D2T Loader

My first ever luna lander game. Still buggy, but sort of playable, despite those little issues. The object of this game is to land your saucer on to the landing pad , but watch out for the deadly alien spheres. Collide into one of those and your space ship will become toast. If you land enough times on to the pad, then you will move on to the very next level. Best of luck commander!

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Gravity 2
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Lunar Lander
Tape Loader: Dosoft D2T Loader

Lunar lander game sequel. Still buggy, and also playable, despite those little issues. The object of this game is to land your saucer on to the landing pad , but watch out for the deadly alien ships. Collide into one of those and your space ship will become smashed.To make things more challenging, the landing pad this time round moves left and right. Quite a funny idea, but makes gameplay much difficult and fun. Plenty of hardcore SID techno music this time round.

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Gravity 3
Programming: Richard Bayliss
Graphics: Richard Bayliss, Hiram Kumper
Music: Richard Bayliss
Genre: Arcade - Lunar Lander
Tape Loader: Dosoft D2T Loader

The last ever game in the Gravity series, featuring much nicer graphics, with special thanks to Zeitgeist/Civitas. Your mission is to pick up medical cargo from the delivery ship above Planet Zerox. Then deliver the cargo to the Lunar HQ, by landing on the landing pad. Unfortunately your mission will be quite a tough one, as an evil alien empire knew about your delivery. So they decided to send a load of their assorted alien ships to guard the planet and smash into you. While you are landing your space craft, make sure you avoid collision with the alien ships, otherwise you could lose a life. This game was entered for the game compo at the Vision 2003 Party, and won the competition - as there were no other Commodore 64 entries for this compo. :o)

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Grid Zone
Programming: Richard Bayliss
Graphics: Richard Bayliss, Johan Janssen
Music: Richard Bayliss
Genre: Collect and Avoid
Tape Loader: Dance-A-Load/Martyload

Dare you enter the Grid Zone? ... You are Ned the Dog, who has been transported to the Evil Traxxonian's Grid Zone, while his girlfriend, Daisy ended up trapped in a laser powered cell. It is up to Ned to collect all of those crystals from all 8 zones of the Grid Zone, and get Daisy out to safety. One problem ... Ned has to face two laser cannons and a floating orb to make the game more tougher. Also, Ned can't touch the black areas as they are ... Holes ... Whooooo!

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Grid Zone - Remix
Programming: Richard Bayliss
Graphics: Richard Bayliss, Johan Janssen
Music: Richard Bayliss
Genre: Collect and Avoid
Tape Loader: Dance-A-Load/Martyload

This is Grid Zone, with some new redesigned levels and also additional attack formations, depending on what level the player is at!. Help Ned the dog collect gems, and watch out for those powerful lasers and nasty black holes. Also don't touch that orb. Although it looks harmless, it's deadly. Ned can protect himself (a certain number of times) by releasing a shield (Operated by the Fire button) for a temporary amount of time. You only have a certain limit to use those shields. Nothing lasts forever. Can you break through all 16 levels? The higher the level, the more black holes there are later on in the game.

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