C64
Contributor's Page
This section of
the TND
web site consists of programs, written by all friends and contributors.
Being games, demos, tools or whatever, I am happy to help support
people who write stuff for the good old Commodore 64 computer, even if
they are SEUCK games, or anything like that :o)
If you have a game, or anything you would like me to release on to this
page (This is where you could be a mega star) then please bung me an
email and attach a .D64, .T64 or .PRG to the usual email address.
To be able to download, please
click on the disk icon, under the name.

. All images are zipped .D64 images, and run on CCS64 or WinVice.
By downloading this software, you
automatically agree to follow this agreement of
usage
(Use back button in browser to
return to this page)
To
be able to use these following files. You will need to transfer the
.D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star
Commander
(you can also use XM1541-cable with Starcommander and with user port
driver under XP too
) Alternatively, you can download one
of those three highly
recommended C64 emulators.
CCS64
VICE
HOX's 64
0 / A / B / C / D
/ E / F / G / H /
I / J / K / L / M / N
/ O / P / Q / R /
S / T / U / V / W
/ X / Y / Z
V
Verde
Programming: Aldo
Chiummo (Created using Sideways SEUCK), Martin Piper
Graphics: Aldo Chiummo
Music:
Aldo Chiummo (Title), Joe Dixon (Loader)
Genre: Arcade (Sideways S.E.U.C.K)
Tape loader: Dance-A-Load/Martyload (Slow)
The Rosa tribe, cute winged pink creatures, lived peacefully in their
land above the clouds. Until one day some evil creatures invaded the
ground below. as soon as they found Rosa's plce, the started aiming to
it too. Some Rosas that were flying a bit too far from their land have
already been kidnapped and enslaved.! Verde, an outcast of the tribe
because of his colour of his skin and his ability to shoot bubbles
while speaking was the only one who could save Rosa's land: his bubbles
could destroy the invaders. Guide Verde through the land fighting back
at the evil creatures who have captured the Rosa Tribe. Best of luck to
you Verde!


VIOS
Programming: Carl
Mason (Using SEUCK)
Graphics: Carl Mason
Music:
Richard Bayliss
Genre: Arcade (SEUCK Vertical scrolling)
Tape loader: MooTilation V2 Loader
(
Versatile Intelligence
Operations Scout). The Federation are sending two V.I.O.S recon pilots
into Rynax territory. Constantly advancing the Rynax foothold grows
ever stronger. This our last stand. Engage and eliminate the enemy on
contact, and gather intel to the location of any large scale
threat. The firepower and armour of these could be too strong for your
V.I.O.S craft, but our orbiting battlestation will support with it's
ion cannon once it has fixed co-ordinates on it's position. Hang in
there.

V.I.O.S
2011 - Special Edition (Versatile Intelligence Operations Scout)
Programming: Carl
Mason (Using SEUCK)
Graphics: Carl Mason
Music:
Richard Bayliss
Genre: Arcade (SEUCK Vertical scrolling)
Tape loader: Thunderload V4
Versatile Intelligence
Operations Scout). Once again, The Federation are sending two new
V.I.O.S recon pilots
into Rynax territory. Constantly advancing the Rynax foothold grows
ever stronger. This our last stand. Engage and eliminate the enemy on
contact, and gather intel to the location of any large scale
threat. The firepower and armour of these could be too strong for your
upgraded
V.I.O.S craft, but our battlestation will support with it's
ion cannon once it has fixed co-ordinates on it's position. Go give the
enemies a major blast over. We know that you will want to.

Important
- Author's rights on this
page
All
productions on this web site have been either submitted by the game
authors themselves, their friends/contact or were used with permission.
All programs on this site are freely distributable for use on a real
Commodore 64/128 or C64 emulators. However the authors still retain
copyright to their stuff and we like to obey these copyright laws by
keeping software in good form. Therefore if you copy any of these
programs for your friends/contacts, please keep everything the way it
is meant to be (as on this site). If the author at any chance want
their programs removed (i.e. now sold commercially) then they have the
right to do so and we will be happy to do exactly that.
Secondly. Have you written a game (SEUCK, Assembly, etc.) then please
email richard-bayliss(a)blueyonder.co.uk and we'll evaluate it and if
suitable, upload it on to our web space.