S
Scramble '90
Programming: Edmund
Palao (Using SEUCK)
Graphics: Edmund Palao
Music:
Drax/Vibrants
Genre: Arcade (SEUCK)
Tape Loader: Action Replay Freezer
Wow, a SEUCK game based on the classic Skramble game. If you turn your
TV/Monitor 90 degrees and turn your joystick the same direction (must
be correct way) the you have a side scrolling SEUCK game. Alternatively
play it upright. :) This is a nice remake of the classic Skramble by
Alligator Software. Fire through the enemy terrain at fuel pods, blast
aliens that get in your way and finally reach the mother ship. Good
luck.

Seventh Mission
Programming: Roberto
Ricoppio, (Using Sideways SEUCK)
Graphics: Roberto Ricoppio
Music:
Richard Bayliss
Genre: Arcade (Horizontal SEUCK)
Tape Loader: Thunderload V4
You are Agent 117, who has been sent on a secret mission. To search for
an evil spy who is unamed. Unfortunately the evil spy's henchmen
spotted your whereabouts. So you clamber on board a helicopter with a
trusty pilot (You) and get ready to fly it to the evil Spy's HQ. The
only problem is that you will not be alone. He has sent armies of his
hench men, accompanied with their trustworthy pilots to blast you down
to the ground. Can you fight through your missions by day and night and
stop the evil spy in his tracks, or will you be plummeting to your own
fate?

Shadow of Innsmouth
Programming: Anthony
Burns, (Using Sideways SEUCK)
Graphics: Anthony Burns
Music:
Richard Bayliss
Genre: Arcade (Horizontal SEUCK)
Tape Loader: Thunderload V3
Another H.P Lovercraft game :o)
Guide your submarine through the treacherous depths of the sea, firing
at the demons that lurk beneath the seas of Innsmouth. Watch out for
the deadly rocky terrain. Collect spinning objects while you're on your
travels. Admire the hi-resolution scenery. If you want to know how that
was done in sideways SEUCK - we are not going to tell you. :oP

Sexy Robot
Programming: Beyond
Reproach
Graphics: Beyond Reproach
Music:
Beyond Reproach
Genre: Puzzle (Jigsaw)
Tape Loader: N/A - Disk only
Piece the jigsaw together to form a sexy robot. You also have a choice
of robots to piece together. Nice relaxing game :o)

Sexy Robot 2
Programming: Beyond
Reproach
Graphics: Beyond Reproach
Music:
Beyond Reproach
Genre: Puzzle (Jigsaw)
Tape Loader: N/A - Disk Only
Piece together the jigsaw of more sexy robots, which you can choose
from.

S.G.A 2 (Super Galaxy
Apocalypse 2)
Programming: Frank
Gasking (Using SEUCK)
Graphics: Frank Gasking
Music:
Chris (TLF) Lightfoot
Genre: Shoot 'em up (SEUCK)
Tape Loader: Action Replay
15 years later the Space Invaders return. Now it is time to save the
earth from those aliens again. Fight through various attack waves of
the aliens and try to make it to the final showdown with the alien
empire. Watch out, you can't shoot well due to the alien's power to
slow down your firepower.

Shaolin
Programming: Jon Wells
Graphics: Jon Wells
Music:
Jon Wells
Genre: Sport (Martial Arts)
Tape Loader: Moo-Tilation Game Loader/Martyload
Probably based on Shaolin's Road. Fight the Shaolin warriors and
collect enough idols to complete the game. Fantastic stuff :o)

Silo
64
Programming: Seth
Sternberger (Using S.E.U.C.K by Sensible Software)
Graphics: Set Sternberger
Music:
Richard Bayliss
Genre: SEUCK - Vertical scrolling
Tape Loader: Thunderload V1
The Earth has been destroyed by Nuclear Armageddon. Your family and
other families around the planet have taken drastic measures to find
somewhere to live and settle. The Silo 64. You are zipped up in a
protective suit and also have an optional droid to help you (Controlled
by another player) in which you must persure your way through the
wasteland in search for fortune.
Visit www.silo64.com
for more information about this SEUCK game and also some goodies you
can check out with this game as well.

Smaller - Bigger
Programming: Laze
Ristoski
Graphics: Laze Ristoski
Music:
Arne/Alphaflight
Genre: Puzzle (Guessing)
Tape Loader: Spectacular Copy Turbo
Sort of based on the TV quiz show Play your Cards Right, except for
instead of guessing if cards are higher or lower, you guess if balls
are higher or lower and you can also play your joker. Balls vary from 1
to 99, so the game is not as easy as it seems. Score as many points as
you can. Challenge a friend. That's where it gets fun.

Snacks 4 Snakes
Programming: Jakob
Voos
Graphics: Jakob Voos, Johan Janssen
Music:
Richard Bayliss
Genre: Arcade (Snake)
Tape Loader: Dance-A-Load/Martyload
This is a game for the 4 player adapter, but if you don't have one then
you can still have a 2 player game against a friend. Move your snake
around the arena, gobbling up the points. Your snake will extend if
points are collected. Watch out for your opponent. They will want to
make the game harder for you to play. Hint: The number which you eat
will correspond to the length your snake will grow!

Snot and Crap
Programming: Frank
Gasking (Using SEUCK)
Graphics: Frank Gasking
Music: Richard Bayliss
Genre: Arcade (SEUCK/Platformer)
Tape Loader: Dance-A-Load/Martyload
Guide Snot and Crap around the platforms blobbing enemies with their
blob guns, but the enemies want to slow you down. This is a very cute
little platform SEUCK game where you can climb up and down ladders and
fight enemies. Snot and Crap was originally a game that never got, but
with thanks to my help, the game is finally finished.

Space Crap - The Curse of the Yellow Ball
Programming: Rob
Nicolletti, iAN CooG, Richard Bayliss
Graphics: Rob Nicolletti
Music: Richard Bayliss
Genre: Arcade (Shoot 'em up)
Tape Loader: Stoat's Turbo Tape Maker
The yellow ball has cursed the planet and wants to start an invasion.
But the only problem is that the balls teleport themselves to different
parts of deep space. It is up to Captain Stroker to go through space
and blast those yellow balls to pieces. The only trouble is time. If
Captain Stroker misses a yellow ball or runs out of time, he will lose
one of his ships. Good luck!


Space Crap Zero
Programming:
Piti/Papposoft
Graphics: Rob Nicoletti
Music: Richard Bayliss
Genre: Arcade (Shoot 'em up)
Tape loader: Stoat's Turbo Tape Maker (Modified loader scheme)
The purple balls are on the loose so now it is up to Captain Stroker to
fly through the asteroid fields. If he collides into an asteroid or
misses a purple ball, he will lose one of his 3 ships. The purple balls
are not that friendly and might appear in very awkward places.

Space Station Hippy
Programming:
Jinxtengu (Using S.E.U.C.K), Richard Bayliss (Enhancements)
Graphics: Jinxtengu
Music: Richard Bayliss
Genre: Arcade (SEUCK)
Tape Loader: Dance-A-Load/Martyload
You are the Space Station Hippy, who has to defend his space station
from swarms of alien breed. Using a cannon, connected to the satellite,
fire (according to the direction which you are moving) at the alien
breeds. If you're careful enough, you'll succeed to the next lot of
alien swarms. One problem with this battle is that you will only have 2
lives at the start and you will gain another life with every 10,000
points.


Squibbly Skwob's Big Day Out
Programming: Paul
Cardno (Using SEUCK)
Graphics: Paul Cardno
Music:
Richard Bayliss
Genre: Arcade (SEUCK)
Tape Loader: Dance-A-Load/Martyload
Originally published on a magazine cover tape, this game was also used
with kind permission from the game's author from years ago. Once upon a
time in Cuteseyland, lived an almost famous cartoon character called
Squibbly Skwob. But all is not well in Cutesey Land as happiness turned
rife. The evil ink blot had stolen all of the ink pens, so nobody can
draw cartoons. To make matters worse. The evil inkblot drew nastier
cartoon characters to go and make a meal out of Cuteseyland. Only
Squibbly Skwob can save the cartoon industry from the evil ink blot,
but Squibbly Skwob must meat his match. Best of luck Squibbly Skwob, we
hope you can get that evil ink blot and make Cuteseyland a much happier
place once more.

Squish - Legend of the Lost
Aliens
Programming: Robin
Evans (Using SEUCK)
Graphics: Robin Evans
Music: Drax/Vibrants
Genre: Arcade (SEUCK)
Tape Loader: Dance-A-Load/Martyload
The aliens have got lost here on earth. Help Squish get them home, but
watch out for the enemy creatures. They can pack a punch. Chomp on
cherries for bonus points.

StarTrek
Programming: The Fall
Guy/Manic Mailman Designs
Graphics: The Fall Guy/Manic Mailman Designs
Music: N/A
Genre: Arcade (Shoot 'em up/Horizontal scrolling)
Tape Loader: Stoat's Turbo Tape Maker (Modified loader
scheme)
A Star Trek fan game. Blast hell out of those Klingons and other
enemies, boost up your firepower and warp through the the end of each
star date. Watch out for the asteroids and stuff. Good luck player!


Stone Age Fighter
Programming: Alf
Yngve (Using SEUCK by Sensible Software)
Graphics: Alf Yngve
Music: TLF/Xentrix
Genre: Shoot 'em up (SEUCK Vertical Scrolling)
Tape Loader: Thunderload V1
This is a game based in the prehistoric era. Help your caveman take
himself for a long journey to the end of the game, where the other cave
men are wanting to fight and where dinosaurs roam. This game is split
into two different parts. Part 1 requires a joystick to be plugged into
joystick port 2, while Part 2 requires a joystick plugged into port 1.
In Part 1, you must push boulders on to the enemy cavemen. If you
survive this stage, then quickly swap joystick ports (unless there's
already one installed - otherwise in WinVice use CTRL+J to swap
joystick ports, CCS64 can use the F9 input options menu). Also if you
are playing this game on the TND Games Room page. Just click on a
joystick to choose which port to use). Then in part 2, fight
prehistoric beasties and other cavemen, right to the end. Scream -
UGGHA UGGHA UGH! and run riot with a club (Then play the game, whohoo!).


Stormbird
Programming: Anthony
Burns (Created using SEUCK)
Graphics:
Anthony Burns
Music:
Richard Bayliss
Genre:
SEUCK (Vertical scrolling)
Tape
loader: Thunderload V3 (CRL Loader sprite style)
This game uses a greyscale graphics style
that makes use of all three of the grey shades in the SEUCK palette.
These will only show up correctly if you have PAL TV style graphics
mode setup on WinVice. If you use the default graphics mode then white
and light grey will appear the same, obscuring some of the graphics.
Recapture the V-2 rocket development base, that has fallen to allied
forces. In order to reach the base, you will have to penetrate several
waves of air defences, as well as fire from enemy infantry, and
occasional attacks from the heaviest and deadliest bombers the enemy
have to send against you.
Stranded Preview
Programming: Kevin
Thacker
Graphics: Kevin Thacker
Music: Richard Bayliss
Genre: Puzzle (Game demo)
Tape Loader: DT Turbo Loader
This is a cut down version of a commercial game from Cronosoft called
"Stranded". This is the Commodore C64 conversion, based on the Spectrum
version by Bob Smith. Guide Moosh around various worlds, destroying the
pathway. Moosh has to destroy all breakable paths and reach the exit
within a time limit, but the only problem is that if he makes wrong
path, he will fail. If at all you get stuck in this game preview, just
fall off the path and start again, but doing this will take a life of
you.
If you like this game and would like to buy the full version of the
game on tape or disk (Real C64) then hop along to Cronosoft's Web Site


Strike
School
Programming: Carl
Mason (Using SEUCK)
Graphics: Carl Mason
Music: Chris Lightfoot
Genre: Arcade (Crosshair/SEUCK)
Tape Loader: Moo-Tilation V2 Loader
Get ready to be trained as a cadet at the local military camp run by
the Strike Team. You are trained on target practice. To be able to get
through, you must shoot the correct number of targets, and also run and
collect medals that appear at the bottom of the game area. If you
collect enough medals and shoot enough of the correct targets then you
shall move on to the next level. Fail, and you do not qualify to join
the Strike Team on secret missions/adventures. Good luck cadet.


Strike
Team Alpha
Programming: Carl
Mason (Using SEUCK), Richard Bayliss
Graphics: Carl Mason
Music: Richard Bayliss
Genre: Shoot 'Em Up (SEUCK)
Tape Loader: Thunderload (Martin Piper)
As a member of the Strike Team. You have been assigned a mission
(Alpha) in which is to infiltrate all illegal weapons quarters. To be
able to do this, you have been flown into Siberia. Shoot all enemies,
and plant your time bombs (Marked X) then move on. As soon as you are
out of the way of planted bomb and progress further into the game.
Watch out for some very deadly enemies.

Sylphwyrm
Programming: Anthony
Burns (Using Sideways SEUCK), Martin Piper and Richard Bayliss
(Enhancements)
Graphics: Anthony Burns
Music:
Richard Bayliss
Genre: Arcade (Horizontal Scrolling S.E.U.C.K)
Tape loader: Thunderload V1
After the death of the Vampire Queen, Strixia! Her sister Lamia has
sworn revenge upon the villagers. Lamia has mobilised her own army of
vampires, demons and reanimated horrors and the crowning glory of
her attack force are the Lych-Worms; undead dragons who, when alive,
destroyed many a great civilisation. The story goes on, but you best
read the instructions file on disk for more of this. Guide your Sylphs
through the treacherous Hameria and fight off all evil and fight Lamia
in her castle.
