C64 Contributor's Page
This section of the TND web site consists of programs, written by all friends and contributors. Being games, demos, tools or whatever, I am happy to help support people who write stuff for the good old Commodore 64 computer, even if they are SEUCK games, or anything like that :o)

If you have a game, or anything you would like me to release on to this page (This is where you could be a mega star) then please bung me an email and attach a .D64, .T64 or .PRG to the usual email address.

To be able to download, please click on the disk icon, under the name.

 . All images are zipped .D64 images, and run on CCS64 or WinVice.

By downloading this software, you automatically agree to follow this agreement of usage
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To be able to use these following files. You will need to transfer the .D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star Commander (you can also use XM1541-cable with Starcommander and with user port driver under XP too Wink ) Alternatively, you can download one of those three highly recommended C64 emulators.


CCS64
VICE
HOX's 64

0 / A / B / C / D / E / F / G / H / I / J / K / L / M / N / O / P / Q / R / S / T / U / V / W / X / Y / Z

P
Paul Pank's adventure games
Programming: Paul Panks
Graphics: ?, Paul Panks

Music: N/A
Genre: Adventure (Text adventure)
Tape Loader: N/A - Disk only.

A compilation of classic adventure games by the late Paul Panks. The disks contain various text adventures, including Mystic Castle, Westfront, etc. Some Plus 4 adventures are included on the disks as well.

Downloadme



Planet of Aliens
Programming: Roberto Ricioppo (Using Sideways SEUCK)
Graphics: Roberto Ricioppo

Music: Richard Bayliss
Genre: Arcade (SEUCK)
Tape Loader - Martin Piper

You have just entered a planet of the aliens. Your mission. To wipe out every single alien that threatens to destroy earth. Go blast those bad guys like you've never done before. :)

Downloadme



Plasmastorm
Programming: Louis Gorenfield (Using SEUCK)
Graphics: Louis Gorenfield

Music: Flotsam/Palace
Genre: Arcade (SEUCK)
Tape Loader - Dance-A-Load/Martyload

Fight your way through the plasmastorm and blast anything in sight.

Downloadme



Poltergeists on Floor 12

Programming: Bamse (Created using SEUCK)
Graphics: Bamse
Music: Bamse (Title Music), Richard Bayliss (Loading Music)
Genre: SEUCK (Vertical scrolling)
Tape loader: Thunderload V1

You are Bamse. You walk the haunted floor of a spooky hotel to rid it off all evil. Concentrate on you CHI, the centre of your mental strength. Move it around to aim and avoid ghosts! Try to catch inspiration in the shape of butterflies to be granted extras. Like all of God's children you have one, and one life only to spend ...
Downloadme
                             
 


Pour Le Merite
Programming: Bamse (Created using Sideways SEUCK V3), Martin Piper and Richard Baylis (Enhancements)
Graphics: Bamse, Richard Bayliss

Music: Richard Bayliss (Loader and Title music)
Genre: Arcade (S.E.U.C.K)
Tape loader: Thunderload V1

It is 1917 and you are a keen pilot who wants to achieve the Pour Le Merite, known as the Blue Max award. To be able to do this, you must battle against enemy forces through different sections. After each patrol sector, you will be facing a friendly dogfight against another plane. Best of luck pilot! Get that award you deserve.

Downloadme







Prof
Programming: Mombasa Joe
Graphics: Mombasa Joe

Music: Chris (TLF) Lightfoot
Genre: Arcade (SEUCK)
Tape Loader: Dance-A-Load/Martyload

A scientific experiment has gone wrong and Prof teleports himself to an alien planet to try and get some new alien species for his experiments, Unfortunately for him, the aliens also want to do experiments on him. So armed with an alien zapper, Prof goes hunting for alien species for his future experiments.

Downloadme




Purge 101
Programming: Anthony Burns (Using S.E.U.C.K), Martin Piper, Richard Bayliss
Graphics: Anthony Burns, Richard Bayliss

Music: Richard Bayliss
Genre: Shoot 'Em Up (S.E.U.C.K)
Tape Loader: Thunderload (Martin Piper)

You applied for a position at GMI Associates, but to be able to become one of the agents for this group, you have to succeed in a test of nerve, and shooting. To become an agent, you must aim and shoot at the evil species that come on screen. Avoid aiming for the good folk, otherwise that will penalise your progress. If you don't receive all 3 grades, you will not become a member of the agency. Good luck cadet.

To be able to open the secret case, you are to complete the game first and be awarded that code. Then load the secret case up and type in the correct 4 numbers, else the case just won't open :)
Downloadme







Important - Author's rights on this page

All productions on this web site have been either submitted by the game authors themselves, their friends/contact or were used with permission. All programs on this site are freely distributable for use on a real Commodore 64/128 or C64 emulators. However the authors still retain copyright to their stuff and we like to obey these copyright laws by keeping software in good form. Therefore if you copy any of these programs for your friends/contacts, please keep everything the way it is meant to be (as on this site). If the author at any chance want their programs removed (i.e. now sold commercially) then they have the right to do so and we will be happy to do exactly that.

Secondly. Have you written a game (SEUCK, Assembly, etc.) then please email richard-bayliss(a)blueyonder.co.uk and we'll evaluate it and if suitable, upload it on to our web space.