C64
Contributor's Page
This section of
the TND
web site consists of programs, written by all friends and contributors.
Being games, demos, tools or whatever, I am happy to help support
people who write stuff for the good old Commodore 64 computer, even if
they are SEUCK games, or anything like that :o)
If you have a game, or anything you would like me to release on to this
page (This is where you could be a mega star) then please bung me an
email and attach a .D64, .T64 or .PRG to the usual email address.
To be able to download, please
click on the disk icon, under the name.

. All images are zipped .D64 images, and run on CCS64 or WinVice.
By downloading this software, you
automatically agree to follow this agreement of
usage
(Use back button in browser to
return to this page)
To
be able to use these following files. You will need to transfer the
.D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star
Commander
(you can also use XM1541-cable with Starcommander and with user port
driver under XP too
) Alternatively, you can download one
of those three highly
recommended C64 emulators.
CCS64
VICE
HOX's 64
0 / A / B / C / D
/ E / F / G / H /
I / J / K / L / M / N
/ O / P / Q / R /
S / T / U / V / W
/ X / Y / Z
O
On
the Farm
Programming:
Achim Volkers
Graphics and
design: Achim Volkers
Music:
Richard Bayliss
Genre:
Arcade (Animal fun)
Tape Loader: Dance-A-Load/Martyload
You are
a sheep who has just escaped from his pen and is running riot around
various fields on the farm. Help your sheep chomp on all of Farmer
Dave's crops (which will make him and his workers more angry) to
advance on to the very next level. Avoid colliding into the animals. If
you bump into an animal - 3 strikes and you're out. You can jump on the
animals to score points, but watch out for Farmer Dave (Yellow) and his
working farmers. You can't jump on him or his colleagues, otherwise you
get caught (and a life is lost). Watch out for those magic mushrooms.
If you let your sheep eat one of those, it will go high, and a life
will be lost. You will also be against the clock as well. Good luck
sheep.
The .tap (tape image) version of On
the Farm, features the all now Dance-A-Load loader tune by Joe Dixon.
Special thanks goes to Joe for his support.

On
the Farm 2
Programming:
Achim Volkers
Graphics and
design: Achim Volkers
Music:
Richard Bayliss
Genre:
Arcade (Animal fun)
Tape Loader: Thunderload V5
Meet Mondschaff the sheep and a load of his friends. This time round,
the sheep isn't your player. In fact, it's completely different. You
play Shep, a beloved border collie (sheep dog) who has a job, which is
to guide the sheep back to their pen, where they belong in time for
sheep shearing. Shep must herd a certain number of sheep in each of the
20 levels, within a certain time limit. If the time runs out and not
enough sheep have been sent to their pen, you will have to restart the
level. Otherwise you can simply enter the pen - to complete the level.
To herd the sheep, shep must face the sheep and constantly follow and
bark at them (Pressing fire will bark at the sheep). If Shep is too
slow, the sheep will decide to move away from the pen. Your dog can
also move the sheep up / down by colliding into it. You can also bark
at the wolves that try and attack the sheep, but you will have to be
fast at this job, otherwise Farmer Rich will be upset to lose his sheep
- just like little Bo Peep :o)) !
Important - Author's rights on this
page
All
productions on this web site have been either submitted by the game
authors themselves, their friends/contact or were used with permission.
All programs on this site are freely distributable for use on a real
Commodore 64/128 or C64 emulators. However the authors still retain
copyright to their stuff and we like to obey these copyright laws by
keeping software in good form. Therefore if you copy any of these
programs for your friends/contacts, please keep everything the way it
is meant to be (as on this site). If the author at any chance want
their programs removed (i.e. now sold commercially) then they have the
right to do so and we will be happy to do exactly that.
Secondly. Have you written a game (SEUCK, Assembly, etc.) then please
email richard-bayliss(a)blueyonder.co.uk and we'll evaluate it and if
suitable, upload it on to our web space.