C64 Contributor's Page
This section of the TND web site consists of programs, written by all friends and contributors. Being games, demos, tools or whatever, I am happy to help support people who write stuff for the good old Commodore 64 computer, even if they are SEUCK games, or anything like that :o)

If you have a game, or anything you would like me to release on to this page (This is where you could be a mega star) then please bung me an email and attach a .D64, .T64 or .PRG to the usual email address.

To be able to download, please click on the disk icon, under the name.

 . All images are zipped .D64 images, and run on CCS64 or WinVice.

By downloading this software, you automatically agree to follow this agreement of usage
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To be able to use these following files. You will need to transfer the .D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star Commander (you can also use XM1541-cable with Starcommander and with user port driver under XP too Wink ) Alternatively, you can download one of those three highly recommended C64 emulators.


CCS64
VICE
HOX's 64

0 / A / B / C / D / E / F / G / H / I / J / K / L / M / N / O / P / Q / R / S / T / U / V / W / X / Y / Z

I


Il Mago (The Mage)
Programming: Gaetano Chiummo (Using Sideways SEUCK), Richard Bayliss (Enhancemnets)
Graphics: Gaetano Chiummo
Music: Gaetano Chiummo
Genre: SEUCK (Vertictal scrolling)
Tape loader: Thunderload V3

There was a Mage who was practicing his own spells, but it had gone horribly wrong and turned all good into mutant creatures. So the Mage hidden himself inside a cave where he isn't known. Meanwhile at the other side of the land of Noworries another good mage (You) decides to try and put an end to all of the Mage's careless spells. Simply by casting a spell on the animals to make them nice and normal again. The good mage also decides to find the clumsy mage and outsmart and defeat him, so that he can put a stop to his carelessness.

The SEUCK Compo 2010 Prize version of this game is under development and will be included as soon as it's finished! Possible release could be March 2011. Depending on how long it takes for the final enhancments, new front end and new tape loader system to be finished. Tape cover artwork is also under development as well.
Downloadme
                             
 



Imperial X7
Programming: Roberto Ricioppo (Using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'em Up - SEUCK (Horizontal scrolling)
Tape loader: Thunderload 7

Guide your hero through an alien underground, on planet Imperial X7, and try to rid the water from alien spies .
Downloadme
                             
 


Infinity Worlds in the Space

Programming: Roberto Ricioppo (Using Sideways SEUCK), Richard Bayliss
Graphics: Roberto Ricioppo
Music: Richard Bayliss
Genre: SEUCK (Vertictal scrolling)
Tape loader: Martin Piper

An alien race has launched its warcrafts around the infinity worlds of space. Earth fights back. You, an experienced space pilot from planet Earth, are on a huge peace keeping mission, in which is to bring the universe back to how it was, before the alien race took over. You voyage into infinity worlds to do battle against the most hostile alien races. Fly through their territory, shoot them down and save earth from an invasion. You know the score :)

Downloadme
                             
 


Interstellar
Programming: Roberto Ricioppo (Using SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: SEUCK (Vertictal scrolling)
Tape loader: Thunderload - Series Six (Programmed by Martin Piper + Richard Bayliss)

Guide your space ship through each sector, shooting down the alien ships.
Downloadme
                             
 






Important - Author's rights on this page

All productions on this web site have been either submitted by the game authors themselves, their friends/contact or were used with permission. All programs on this site are freely distributable for use on a real Commodore 64/128 or C64 emulators. However the authors still retain copyright to their stuff and we like to obey these copyright laws by keeping software in good form. Therefore if you copy any of these programs for your friends/contacts, please keep everything the way it is meant to be (as on this site). If the author at any chance want their programs removed (i.e. now sold commercially) then they have the right to do so and we will be happy to do exactly that.

Secondly. Have you written a game (SEUCK, Assembly, etc.) then please email richard-bayliss(a)blueyonder.co.uk and we'll evaluate it and if suitable, upload it on to our web space.