C64
Contributor's Page
This section of
the TND
web site consists of programs, written by all friends and contributors.
Being games, demos, tools or whatever, I am happy to help support
people who write stuff for the good old Commodore 64 computer, even if
they are SEUCK games, or anything like that :o)
If you have a game, or anything you would like me to release on to this
page (This is where you could be a mega star) then please bung me an
email and attach a .D64, .T64 or .PRG to the usual email address.
To be able to download, please
click on the disk icon, under the name.

. All images are zipped .D64 images, and run on CCS64 or WinVice.
By downloading this software, you
automatically agree to follow this agreement of
usage
(Use back button in browser to
return to this page)
To
be able to use these following files. You will need to transfer the
.D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star
Commander
(you can also use XM1541-cable with Starcommander and with user port
driver under XP too
) Alternatively, you can download one
of those three highly
recommended C64 emulators.
CCS64
VICE
HOX's 64
0 / A / B / C / D
/ E / F / G / H /
I / J / K / L / M / N
/ O / P / Q / R /
S / T / U / V / W
/ X / Y / Z
<>
H
Hardief
Programming: W.S.W
Graphics:
W.S.W
Music:
W.S.W
Genre:
Arcade (Snake)
Loader: Action Replay Freezer Turbo
Guide
your snake around the play area gobbling stuff, but mind you
don't bite into your skin. Anything your snake eats will increase the
size of your snake.

Hellball
Programming: The Fall
Guy (Maniac Mailman Designs)
Graphics:
The Fall Guy (Maniac Mailman Designs)
Music:
Robb Hubbard
Genre:
Arcade (PONG/Misc)
Tape Loader: CF Special - Loader Maker
This
is a sort of original game idea. The aim of the game is to try and
get your ball in to the opponent's goal. At the bottom is a little
cannon, which you can use to slow down your opponent. Watch out because
they can also slow you down with their own cannon. Can you blast your
way through to beating the opponent whilst smashing the ball through
their goal before they can defend? Don't shoot the ball, else there
will be a penalty - which might give your opponent the chance to shoot
the ball into their goal to gain scored points.

House
Case
Programming: Shaun
Pearson (Using S.E.U.C.K)
Graphics:
Shaun Pearson
Music:
Argon/Extend (Rendition of Iron Maiden's Fear of the Dark), and The
Syndrom/TIA
Genre:
Shoot 'em up (SEUCK Vertical)
Tape Loader: Thunderload
There
have been things that been going bump into the night. Help the Ghost
Hunter through the deadly graveyard to enter the haunted house. Kill
anything that gets in your way, and avoid contact with ghosts. Try and
reach your girlfriend's cell and then get out of there alive. We won't
tell you how. You'll just have to solve this escape puzzle yourself.


Hunt
to Agent 005
Programming: Roberto
Ricioppo (Using S.E.U.C.K)
Graphics:
Roberto Ricioppo
Music:
Richard Bayliss
Genre:
Shoot 'em up (SEUCK Horizontal)
Tape Loader: Tape Master Pro V1.0
Who
likes a good spy thriller? Well, now's your chance. You're involved in
a ultimate car chase in which you are to hunt down Agent 005. Why?
Well, let's just say that he's picnched your favourite ham sandwich,
served by your favourite waitress at the counter. You get really
annoyed and set off on a chase to have it back. The trouble is,
there's a mass of gangsters driving through the cities, having a war
against you. Shoot at those bad guys and find Agent 005 - then blast
him down. Go, go, go superspy - get your ham sarnie back before Agent
005 eats it. :o))

Important
- Author's rights on this
page
All
productions on this web site have been either submitted by the game
authors themselves, their friends/contact or were used with permission.
All programs on this site are freely distributable for use on a real
Commodore 64/128 or C64 emulators. However the authors still retain
copyright to their stuff and we like to obey these copyright laws by
keeping software in good form. Therefore if you copy any of these
programs for your friends/contacts, please keep everything the way it
is meant to be (as on this site). If the author at any chance want
their programs removed (i.e. now sold commercially) then they have the
right to do so and we will be happy to do exactly that.
Secondly. Have you written a game (SEUCK, Assembly, etc.) then please
email richard-bayliss(a)blueyonder.co.uk and we'll evaluate it and if
suitable, upload it on to our web space.