Please select page, according to the letter for each game

                        A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

To be able to download, please click on the disk icon, under the name.

 . All images are zipped .D64 images, and run on CCS64 or WinVice.

To be able to use these following files. You will need to transfer the .D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star Commander (you can also use XM1541-cable with Starcommander and with userport driver under XP too Wink ) Alternatively, you can download one of those three highly recommended C64 emulators.

By downloading this software, you automatically agree to follow this agreement of usage
(Use back button in browser to return to this page)


CCS64
VICE
HOX's 64

D
D-Fuse
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Platform
Tape Loader: Dance-A-Load/Martyload

Bombs have been placed all over the place. It is up to you to stop the bombs from exploding. Watch out though, as there are also some elephants on rockets, who are out to stop you and your bomb defusing mayhem. Good luck!



 


Dark Force - Redux
Programming: Richard Bayliss, Martin Piper (Enhancements and front end), Alf Yngve (Created using SEUCK)
Graphics: Richard Bayliss, Alf Yngve, Johan Janssen
Music: Richard Bayliss
Genre: Shoot 'Em Up SEUCK
Tape Loader: Martin Piper

It is the year 2173, and the Cygons are threatening to activate a huge laser satellite, which if activated, can destroy all of the planets in the solar system. War has broken out loose from all planets beyond. No such pilot survived the attack, except for the Cygons. You are a proud pilot of the Dark Force, the fittest hunk of junk in the entire galaxy. Your mission is to fly through 3 sectors, and destroy all 20 generators which control the power of the laser. The Cygons and their Allies will be out to stop you no matter how tough or weak you really are. Every 6 generators destroyed will award you an extra life.

The sections are as follows:

1. Deep space. -  The Cygons have planted some stations, in which stores various trajectory machines, and also on one station are 6 generators. Start off by blasting your way through the asteroid belt (Avoid the darker asteroids as they are indestructible. Fight the cygon ships, and blast really hard at everything in sight. The first mission won't be all that easy - considering that the Cygons will attack back. A big Cygon ship will be waiting, and can only be blasted in parts.

2. Planet Hox - At first, it was a lone planet, but now taken over by the Cygons. What used to be a peaceful planet has turned into a war zone. Advanced technology, built by the Cygons are stored there. The battle is within your hards and the Cygons will be ready to fight back. Planet Hox contains another 6 generators, in which must be destroyed. Two cygon ships will be waiting, and can be blasted in parts in order to destroy them.

3. Finale - After escaping from Planet Hox, you enter space once again, but the Cygons have planted more dangerous enemy forces on some asteroids. You must zap those away, if you are to survive the finale. After escaping the asteroids, you will be flying through the Cygon's very own territory and must blast the last 8 generators, stored there. Unfortunately, the final fight will be a tough challenge.

Can you put a stop to the Cygon's powerful laser cannon, and cause a malfunction to it - or will the laser be fired and wipe out all planets of the solar system? Good luck, you'll need it!

This is a special SEUCK Redux edition, released in July 2014. This game features MAJOR enhancments making this one of the best versions of Dark Force (And hopefully the final version of the game as well). It features an updated front end, in game enhancements, such as: intelligent firing for the enemies. They will detect the position of the player's ship and try to shoot it where the ship was last positioned. Also there's background animation, and most important no more SEUCK slow-down syndrome. Hope you will enjoy this final edition of the game.



 

Dark Force
Programming: Richard Bayliss (Enhancements and front end), Alf Yngve (Created using SEUCK)
Graphics: Richard Bayliss, Alf Yngve, Johan Janssen
Music: Richard Bayliss
Genre: Shoot 'Em Up SEUCK
Tape Loader: Martin Piper

It is the year 2173, and the Cygons are threatening to activate a huge laser satellite, which if activated, can destroy all of the planets in the solar system. War has broken out loose from all planets beyond. No such pilot survived the attack, except for the Cygons. You are a proud pilot of the Dark Force, the fittest hunk of junk in the entire galaxy. Your mission is to fly through 3 sectors, and destroy all 20 generators which control the power of the laser. The Cygons and their Allies will be out to stop you no matter how tough or weak you really are. Every 6 generators destroyed will award you an extra life.



 



Dark Force - Special Edition
Programming: Richard Bayliss (Enhancements and front end), Alf Yngve (Created using SEUCK)
Graphics: Richard Bayliss, Alf Yngve, Johan Janssen
Music: Richard Bayliss
Genre: Shoot 'Em Up SEUCK
Tape Loader: Martin Piper

It is the year 2173, and the Cygons are threatening to activate a huge laser satellite, which if activated, can destroy all of the planets in the solar system. War has broken out loose from all planets beyond. No such pilot survived the attack, except for the Cygons. You are a proud pilot of the Dark Force, the fittest hunk of junk in the entire galaxy. Your mission is to fly through 3 sectors, and destroy all 20 generators which control the power of the laser. The Cygons and their Allies will be out to stop you no matter how tough or weak you really are. Every 6 generators destroyed will award you an extra life.

SPECIAL EDITION FEATURING:

- Harder game play
- Front end improvements
- Enhanced background colour schemes per level




 


Deep Sea Salvage
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Lorus/Varsity
Genre: Arcade - Collect and Avoid
Tape Loader: Action Replay

Guide your diver under the water, and collect those bars of gold then take them to the surface again. Watch out for those barmy fish though. They look a tad hungry.



 


Deep Sea Salvage 2
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload

Guide your diver under the water, and collect the jewels that fell out of the wreck S.S.Richard, and  then take them to the surface again. Watch out for those alien fish. They're not very happy about you exploring the seas when they were there first.



 


Defuzion
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload

.A tricky, but fun game. Run around the screen, grabbing bombs, by pressing the fire button. Watch out for the nasty creatures that want to capture you. Also watch out for the time limit as well. If you dither for too long, then you could end up in a tight spot,



 



Defuzion 2
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload

This is the sequel to the original Defuzion game, but much harder. Collect the moving dynamite, using the fire button. Watch out for the monsters, and race against the clock. If time runs out, then you're done for. :o)



 



Defuzion 3
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload

Run around the screen, grabbing bombs, by pressing the fire button. Watch out for the nasty creatures that want to capture you. Also watch out for the time limit as well. If you dither for too long, then you could end up in a tight spot. There are also power ups in which you can collect to give you more/less time, enlarge the monsters, etc.



 



Drop Down
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload

Rather poor game made in 2001. The idea of this game is to collect the falling stars into your box. However, to be able to collect a star, you must ensure that your box matches the colour of the star, otherwise you'll miss it. If you let too many stars go then